Today Pitchfork launched Soundplay, an interactive program focused on the intersections of music, gaming, and technology. Pitchfork has commissioned some of the most innovative game developers working today to create new, original games inspired by songs we love. These games don’t just use music as a soundtrack; their scenes, characters, and settings are all driven by the song. Soundplay‘s games were produced by our partners at the video games art and culture magazine Kill Screen.
The first three games take their inspiration from tracks by M83, Cut Copy, and Matthew Dear.
Today, Soundplay launches with Jake Elliott‘s game inspired by M83’s “Intro” and Santa Ragione‘s game inspired by Matthew Dear’s “Street Song”. Three more games will follow in July, including one inspired by Cut Copy by acclaimed developer Bennett Foddy.